Basically a huge face lift for the original "The Ultimate Torment & Torture" by Tormentor667
- Almost every weapon got a meticulous recoil effect, ensuring there is no change in the
firing speed, and that the view pitch will be restored before the gun can be shot again.
- Weapons with smooth animations (Perkristian's Smooth Weapons) + rls smooth minigun,
further edited by DBThanatos (to make it less jumpy, and a couple new frames)
- All the weapon's projectiles got some improved visuals.
- New blood effects, and modified Nashgore trails to match the new blood sprites.
- Almost all the monster's projectiles were given some FX lifts.
- New bullet decals
- New blood decals
- Fixed 6 monster projectiles that had no dynamic light assigned in the original TUTNT
And most important: Absolutely zero gameplay/balance changes. All projectiles, attacks,
weapons, speeds, etc, are the exact same thing as in the original mod.
![The Ultimate Torment & Torture: Take II v1.01]()
Basically a huge face lift for the original "The Ultimate Torment & Torture" by Tormentor667
- Almost every weapon got a meticulous recoil effect, ensuring there is no change in the
firing speed, and that the view pitch will be restored before the gun can be shot again.
- Weapons with smooth animations (Perkristian's Smooth Weapons) + rls smooth minigun,
further edited by DBThanatos (to make it less jumpy, and a couple new frames)
- All the weapon's projectiles got some improved visuals.
- New blood effects, and modified Nashgore trails to match the new blood sprites.
- Almost all the monster's projectiles were given some FX lifts.
- New bullet decals
- New blood decals
- Fixed 6 monster projectiles that had no dynamic light assigned in the original TUTNT
And most important: Absolutely zero gameplay/balance changes. All projectiles, attacks,
weapons, speeds, etc, are the exact same thing as in the original mod.